Because the community of organizations using GeoNode is growing and the upcoming 1.1 release will make it grow even faster, the GeoNode developer community needs to expand to meet the demand for new features and extensions. OpenGeo has just posted jobs for experienced engineers and UX developers as well as recent college graduates to help meet the [...]
Author Archives: Sebastian Benthall
GeoNode since 1.0
GeoNode’s been evolving since the last 1.0 release through the contributions of a widening variety of partners. The development team is very close to releasing GeoNode 1.0.1, which includes workflow improvements around data upload and management funded by UNISDR. It also will have a number of bug fixes. We will summarize these changes in the [...]
GeoNode 1.0 Released
We are happy to announce the release of GeoNode 1.0 This release is an important milestone for us. It represents additional commitment by the developers to the stability of the project. It is also the culmination of over a year and a half of hard work and collaboration on the part of developers, designers, domain [...]
GeoNode Presentation
As we approach the 1.0 release, the GeoNode community has had the opportunity to present the project at a number of conferences, including GSDI, FOSS4G, and LatinoWare. At each conference we’ve connected with people who are excited about using GeoNode. Check out this presentation if you haven’t seen it already: it’s an overview of the [...]
GeoNode 1.0-RC4
The GeoNode team has developed the fourth release candidate towards the 1.0 release. With each new candidate, we fix critical bugs, improve software robustness, and add documentation based on user feedback. Notable changes since RC3 include: An improved workflow for accessing layer styling. Correcting a bug in layer upload error recovery. Removing the malfunctioning ‘remove [...]